The Creator (Drone Search)

Main Shot

Drone turntable (Textured)

Drone turntable (Clay)

Cliff modeling using height fields

Simple smoke simulation

Procedural tree generation in SpeedTree

Environment assembly in houdini solaris and rendered in Karma CPU

The Creator (Drone Search)

Hi everyone!

It’s been a while since I last shared something new — and I’m excited to finally post a recent personal project I’ve been working on!

This piece is inspired by the film The Creator. I wanted to recreate an entire scene from scratch, using Houdini’s powerful USD workflow and Karma for rendering. It was a challenging journey, but I finally made it.

My hero asset was modeled in Maya, and all the vegetation was created in SpeedTree. I handled texturing in Substance Painter, then assembled and rendered everything in Houdini. I also want to give a big shoutout to my former colleague who helped me with the compositing Mazharul Islam Shuvo